Press to stop the game before making any changes. Click or drag to create cells to define the initial configuration of the game, or press to select a random initial state. Press to start the game to observe its evolution.
Rules of the Game
The Game of Life is a cellular automaton created by John Conway in 1970. It is a zero-player game played on a 2D grid where the game state evolves automatically from an initial configuration.
This game models cellular evolution using four simple rules:
(a) A living cell with fewer than two live neighbours dies.
(b) A living cell with two or three live neighbours continues to live.
(c) A living cell with more than three live neighbours dies.
(d) A dead cell with exactly three live neighbours comes to life.
Encapsulated in just four simple rules, Conway's Game of Life brilliantly simulates how cells live, die, and reproduce based on the environment. Within this simplicity emerges intricate and mesmerising behaviour, showcasing the beauty of emergent patterns in the dance of life.